After casting Pulverize, tectonic spikes continue to deal damage over 2 seconds.Legendary Aspects in Diablo 4 let you make custom weapons with bonuses you want for your class. Trample is now also a Nature Magic and Earth Skill.Īfter killing an enemy with Shred, your next Werewolf Skill generates more Spirit and deals increased damage. Trample now summons 6Landslide pillars of earth during its duration that deal % normal damage. Hurricane damage is increased by each second while active. In addition, your Companion Skills deal bonus damage. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration. The duration of Grizzly Rage is increased by seconds. In addition, Debilitating Roar will Immobilize Poisoned enemies for seconds. Lucky Hit: Wind Shear has up to a % chance to fully restore your Spiritĭamaging a Poisoned enemy with a Werebear Skill will instantly deal % of the Poisoning damage and consume the Poisoningĭebilitating Roar is now a Werewolf Skill. While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing of the Poisoning damage to them. Werewolf Companions deal % additional damage and can spread Rabies. Your Wolf Companions are now Werewolf Companions. Your Core skills deal up to % increased damage based on your amount of Fortify. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by % for 4 seconds.ĭamage from Earth skills Slow enemies hit by % for 5 seconds. In addition, killing an enemy with Earth skills replenishes of your active Earthen Bulwark's Barrier.īoulder is now a Core Skill and costs 60 Spirit to cast dealing % of normal damage.Ĭasting a Storm Skill grants your Earth Skills % Critical Strike Damage for 4 seconds. The duration of Earthern Bulwark is increased by 6 seconds. In addition, Cyclone Armor will also be applied to all nearby allies. While you are Healthy, you gain increased Crowd Control Duration.Ĭritical Strikes grant % Movement Speed for 1 second, up to 6 seconds.Ĭyclone Armor also provides Physical Damage Reduction. You have increased Critical Strike Chance against Iniured enemies. While standing in the bubble players are Immune. When hit while not Healthy, a magical bubble is summoned around you for seconds. Thorns damage dealt has a chance to deal damage to all enemies around you. While Unstoppable and for 4 seconds after, you gain increased Movement Speed and can move freely through enemies. You have 20%increased Crowd Control Duration. Skills deal up to increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.īecoming Iniured while Crowd Controlled grants you Unstoppable for 4 seconds. Increase your Maximum Spirit by and Spirit Generation by 20% while Grizzly Rage is active.ĭeal increased damage while you have a Barrier active. Restore resource of your Primary Resource when you Crowd Control an enemy. This effect can only happen once every 30 seconds. While you have a Barrier active, there is a % chance to ignore incoming direct damage from Distant enemies.Īttacking enemies with a Basic Skill increases the damage of your next Core Skill cast by % up to 30%ĭamaging an Elite enemy grants you a Barrier absorbing up to damage for 10 seconds. You Heal for Life per second for each Close enemy, up to Life per second Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a % chance for that Crowd Control effect to spread to another unaffected enemy. You deal % increased damage to Stunned enemies. You gain % increased Armor for 4 seconds when you deal any form of damage, stacking up to % ĭeal % increased damage for each second you stand still, up to 30%īasic Skills grant 20% Damage Reduction for seconds.ĭistant enemies have a 8% chance to be Stunned for 2seconds when they hit you. Critical Strikes with Core Skills increase your Attack Speed by % for 5 seconds.
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